Username:
Password:
Forum
OpenID
Remember

DesktopRSSTwitterFacebook

Games - Amiga (AGA) (31 result(s))

More...

All Games
Random Game
Advanced Search
Refine Search
System
Genre
Theme
Year
Letter
Rating
Reviewer
Licence

Apps
Disk Images

Latest Game

Genetics12.png

Random Games

spirit11.png
Fears14.png
Gloom16.png

RSS Twitter Facebook

Alien Breed 3D

breed3d01.png
Team 17 1995
Genre: Action
Rating: 1/6
Licence: Commercial
System: Amiga
After four parts, Alien Breed enters the fabled third dimension. In the mid 1990s, it was about time. Though Alien Breed 3D can't claim the (questionable per se) title of being the first Doom clone for itself. A genre which I just can't get the hang of in general. So why am I judging this game anyway? Well, first of all, I have just fought my way through all the previous Alien Breed games, and second, nobody else did it so far…

Alien Breed 3D II: The Killing Grounds

01.png
Team 17 / Ocean 1996
Genre: Action
Rating: 2/6
Licence: Commercial
System: Amiga
This one's a tough game to review. If you've already seen screenshots somewhere on the Internet, you'll probably be amazed by the huge quality jump from the first part up to this one. And graphics (and, of course, their effect on gameplay) were my main complaint there, weren't they? So everything should be fine this time around, shouldn't it? If only things were so easy.

Banshee

banshee01.png
Core Design 1994
Genre: Action
Rating: 5/6
Licence: Commercial
System: Amiga

Banshee is a very late arrival in the genre of shooters. In 1994, the gaming industry started moving everything towards 'three-dimensional' games, and classic concepts like this one slowly died out. Thankfully, this genre (at least the subgenre of 'vertical shooters') got one final hit with this game.


Breathless

Breathless01.png
Fields of Vision / Power Computing 1996
Genre: Action
Rating: 2/6
Licence: Commercial
System: Amiga
After Gloom and Alien Breed 3D, the announcement of Breathless must have raised some interest. After all, both previous games had featured pretty coarse graphics, whereas these new screenshots… wow! When it finally came out in early 1996, the biggest fear was even averted: it did run smoothly enough even on just lightly expanded A1200 equipment with only little graphical degradation. Double wow!

Capital Punishment

CapitalPunishment01.png
clickBOOM 1996
Genre: Action
Rating: 2/6
Licence: Commercial
System: Amiga

The end of a system's commercial lifetime is usually frustrating. Other computers get all the fun while you get some sub-par ports. In retrospect, however, it is a fascinating period, because the few original development which still arrived can only really be critically evaluated as such. At the time, all of the remaining dedicated press as well as the remaining die-hard fans would praise every single release right to the skies, no matter what it was – just because there was a release! 20 years afterwards, the boiling blood has cooled down.


Dangerous Streets

DangerousStreets01.png
Micromania / Flair 1993
Genre: Action
Rating: 1/6
Licence: Commercial
System: Amiga

When Dangerous Streets was originally released, it was the only fighting game on the CD32. What an opportunity, being the first in a popular genre on a new game console! Unfortunately, I cannot get that version to run, so I'll be examining the A1200 floppy version instead. The eight selectable fighters are of the superhero kind. It's somewhat surprising that nobody had a go at this theme in this genre before, it's such a perfect match!


Fears

Fears01.png
Bomb Software / Manyk / attic 1996
Genre: Action
Rating: 2/6
Licence: Commercial
System: Amiga
Just for once, you are not fighting aliens and demons on a space station. You're not even a space marine! Rather, Fears manages to do the unthinkable and applies a different theme to the (by then) old 3D shooter formula: some Frankenstein-type madman has created a horde of genetically engineered mutants. Which nevertheless you have to shoot and which will try to shoot you, but still, props for this mild variation!

Fields of Glory

fog01.png
Microprose 1994
Genre: Strategy
Rating: -
Licence: Commercial
System: Amiga, Amiga (OCS/ECS), Amiga (CD32)
Fields of Glory on the A1200/A4000 is exactly the same game as the OCS version (including all bugs), save for the increased colour depth. Even those additional colours don't make it any easier to tell your own soldiers apart from the enemies, though.

Fightin' Spirit

spirit01.png
Light Shock / neo 1996
Genre: Action
Rating: 5/6
Licence: Commercial
System: Amiga
Whenever there is a huge success somewhere, there will be "me too" imitations. And that is where some of the weirdest games spring from. Like for instance an Italian-made game published by an Austrian company which is so Japanese in style that even the English language is spoken with an east asian accent! Whether there is some sense to all of that or whether it is just because the developers thought this is the way "it has to be" will remain their secret.

Genetic Species

Genetics01.png
Marble Eyes / Vulcan 1998
Genre: Action
Rating: 4/6
Licence: Freeware
System: Amiga

Who was still making commercial games for the Amiga in 1998? Not too surprisingly, Genetic Species sold only about 3 copies worldwide. Though in retrospect, this hardly matters if it's a good game, does it? After all, there was only about one really good 3D shooter on the system before 1998 and looking at screenshots or gameplay videos, this one looks like a real contender for the genre crown.



Partners: Abandoned PlacesAbandonware RingFree Games BlogGlenn's GuidesThe House of Games
Just Games RetroMacintosh GardenA Force For GoodRobot Ring